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Canvas

The canvas is more than just the area where you draw. It is also where you inspect pixel edges, judge composition, and line things up with guides. This page explains how to control the canvas view and how to use grids, isometric guides, and assistant grids more effectively.

Viewing and zooming the canvas

Whether you are checking a single pixel or stepping back to review the whole composition, Resprite lets you move around the canvas with touch gestures, a mouse, or a trackpad. Desktop and Android versions also include a Zoom Tool.

If the canvas drifts off-screen or you simply want to bring it back to a more comfortable position, use the available centering controls.

If you mainly work with touch input, continue with Gesture.

Grid lines and pixel grid

Grid overlays can be turned on from the available view controls. In interfaces with a View menu, you can toggle them there. On touch-focused layouts, the action bar or the grid panel above the canvas provides quicker access.

/doc-imgs/grid-line.jpeg
Grid line overlay

Grid width, height, and offset belong to the current document, so you will usually adjust them directly from the grid panel above the canvas. When space is limited, the same values are grouped into a parameter dialog.

Use Preferences ▸ Assistant grids for the supporting options:

  • Stroke width
  • Colour, including transparent guide colours
  • Major/minor grid display
  • Double-click to select a grid cell
  • Start-point snapping and related grid behaviour

When you need to inspect 1x1 pixel boundaries, enable Show Pixel Grid. It appears only after you zoom in far enough, making it useful for edge cleanup, pixel-perfect alignment, and single-pixel checks.

Grid snapping & grid controls

With grid snapping enabled, Resprite aligns strokes and shape anchors to the active grid so you can place pixels and construction lines more consistently.

/versions/r52/grid_snap.gif
Grid snapping
/versions/r52/grid_snap_start_point_setting.png
Grid snapping start-point settings
/versions/r52/grid_snap_with_free_start_point.gif
Grid snapping with free start point

When a grid is visible, you can also double-click or double-tap a grid cell to select that cell quickly.

/versions/r52/double_click_select_grid_cell.gif
Double-click to select a grid cell

For clearer guides across different scales, enable major/minor grid display. You can also offset both rectangular and isometric grids to match your sprite origin more precisely.

/versions/r52/major_minor_grid.png
Major/minor grid display
/versions/r52/major_minor_grid_setting.png
Major/minor grid settings
/versions/r52/grid_offset_setting.png
Grid offset settings

Isometric guides

Isometric grids can be enabled from the same view controls and are useful when building isometric scenes or tiles.

/doc-imgs/iso-line.jpeg
Isometric guide lines

Isometric height, offset, and angle type are usually adjusted from the isometric grid panel or its parameter dialog. The isometric guide uses the same colour as the regular grid so both stay visually consistent.

Resprite also supports multiple ISO angle types to match different isometric styles.

/versions/r46/iso_angle_types.png
ISO angle types
/versions/r46/iso_angle_setting_en.png
ISO angle settings

Assistant grids

Use Preferences ▸ Assistant grids to configure perspective-guide preferences and related helper settings.

  • Adjust line count, line weight, and colours so the guides stay readable without taking over the artwork.
  • Perspective grids support one-point, two-point, three-point, and fisheye modes; switch the active mode from the perspective grid panel on the canvas.
  • Combine perspective grids with regular grids or isometric guides when you need more structured layouts.
  • Moving perspective guides or the symmetry tool is undoable, so it is easy to experiment.
/versions/r52/assistive_grid_setting_page.png
Assistant grids settings page
/versions/r52/context_floating_menu_view.png
Contextual floating toolbar for grids and symmetry

Canvas preferences

Use Preferences ▸ Canvas to fine-tune display-related canvas options, such as:

  • Show Pixel Grid and the zoom threshold where it appears
  • The checkerboard colours and square size used to show transparency

Use Preferences ▸ Assistant grids for grid, snapping, and perspective preferences. Per-document values such as grid size, offsets, isometric height, and ISO angle are adjusted directly from the canvas-side grid panels.

/doc-imgs/canvas-setting.jpeg
Canvas preferences

Change canvas size

Choose Menu ▸ Sprite ▸ Canvas size to adjust width and height without scaling the existing pixels. The preview helps you pad or crop with a clear sense of how the new bounds relate to the current artwork.

Use Canvas size when you want to add margin, extend an edge, or trim the canvas. Use Sprite size when you need to scale the artwork itself.

Interactive canvas resizing is also supported.

/versions/d28/interactive_canvas_resize.png
Interactive canvas resize

For other sprite-wide operations such as Sprite size, Rotate / Flip canvas, Crop to canvas, or Trim, continue with Create and Configure Sprites. For local adjustments, see Editing.

Further reading