Resprite DA v1.32 changelog
v1.32.0
Release date: Aug 10 2026
New
- New: Added support for Rectangular, Isometric Diamond, and Hexagon Tilemap Layers.

Rectangular, isometric diamond, and hexagonal Tilemap Layers
- Note:
.respritefiles with Tilemap Layers require DA 1.32.0 / iOS r59+. - New: Added a tileset management system.

Tileset properties and management
- New: Added Tiled map (
.tmx/.tsx) import and export.

Tiled map import and export
- New: Added terrain rule editing and terrain painting.

Terrain painting on a tilemap layer
Asset credits
The Grassland tileset shown above is adapted from Shackhal's Multi Platformer Tileset, released under Creative Commons CC0 1.0 Universal. For this example, the upper section of the tileset was modified into road tiles.
- New: Added instant tileset image editing through linked layers.
- New: Added tile animation.

Tile animation settings and playback
- New: Added a built-in MARD 291 bead palette.
- New: On Android, Keep screen on is now available in Settings > Other.

Keep screen on setting on Android
Improvements
- Improvement: View > Extras can now temporarily hide canvas extras.

Temporarily hide canvas extras
- Improvement: Custom brushes can now be temporarily flipped and rotated 90°.

Temporary flip and rotation for custom brushes
- Improvement: New Sprite can now use clipboard image sizes as canvas size choices.
Use clipboard image dimensions in New Sprite
- Improvement: Desktop shortcut settings now include more Sprite menu actions.
- Improvement: Added more canvas zoom steps.
- Improvement: On mobile, Palette colors can now be multi-selected by long-pressing and dragging, then moved by dragging the selection.
- Improvement: Eraser now supports canvas long-press gestures.
- Improvement: On desktop, right-clicking a layer eye can now isolate or restore that layer.
- Improvement: Isometric Diamond and Hexagon Tiled Mode can now switch wide/tall axis orientation.

Switch the isometric axis orientation in Tiled Mode
- Improvement: Selection tools can now temporarily subtract from the selection with Alt/Option+Shift.
Fixes
- Fix: Tiled Mode now limits tile sizes to prevent oversized tiles from slowing previews.
- Fix: Pixel Perfect now removes extra corner pixels correctly when drawing on tiled copies.
- Fix: Preview standalone playback now follows per-frame durations and the current clip range.
- Fix: Palette copy, cut, and paste now support multi-selection and external HEX text correctly.
- Fix: Palette files with no colors or invalid content can no longer be imported or exported.
- Fix: Corrected color deviations in some Mard221 palette colors.
- Fix: Gallery context menus now target the right-clicked item or selection correctly.
- Fix: Renaming or moving an already-open Gallery item now keeps the open document on the new path.
- Fix: Gallery no longer hides user folders whose names start with an underscore.
- Fix: Save shortcut now works while editing Memo text and no longer triggers the system alert sound.
- Fix: Editing shortcuts on macOS no longer triggers the system alert sound.
- Fix: Split export zip files from Export Again no longer use temporary UUID folder names.
- Fix: Export Again for
.respritenow writes the current document instead of reusing the opened source file.
Changes
- Change: Arrow-key movement with isometric grid snapping now matches tilemap selection directions.
- Change: Updated the default palette to Resprite28 and added Console32 and Handheld24 presets.
- Change: Renamed "Debug Info" to "Diagnostic Info" in Help and error reporting.