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Resprite iOS R53: Tiled Mode, PSD Import, and Material Color Sphere

Diandian
Content Editor

Resprite iOS R53 is now available. This release focuses on three big workflow upgrades: the new Tiled Mode replaces the older tiled preview flow, PSD files can now be imported directly on iOS, and Material Color Sphere makes lighting-oriented color picking faster. Around those headline features, R53 also improves palette naming, timeline clip editing, color adjustment, bead pattern output, arithmetic numeric fields, and project compatibility across versions.

Tiled Mode preview

New

  • Brand-new Tiled Mode replaces the old Tiled Preview workflow and gives you a more direct way to inspect repeating artwork. Tiled Mode options

  • Import PSD files directly on iOS. Import PSD files

  • Material Color Sphere for lighting-oriented color picking. Material Color Sphere

  • Added an "Opacity" adjustment in the color adjustment dialog. Opacity adjustment

  • Added "Quantize to Palette" in the color adjustment dialog. Quantize to Palette

  • Bead patterns now show color names and usage counts. Bead pattern export

  • Numeric inputs now support simple arithmetic expressions. Arithmetic input

Improvements

  • Palette color names can now be shown and edited. Palette color names

  • Palette names can now be shown in the preset manager. Palette names in preset manager

  • Palette Presets Manager now supports direct renaming. Rename palette preset

  • Palette Presets Manager list now supports sorting by name.

  • Multilingual UI text is now standardized to sentence case, with proper noun capitalization corrected.

  • Fonts can now be opened and imported directly from the Files app.

  • Timeline frame headers now show frame-duration indicator dots.

  • Frame Properties now supports batch-setting duration for multiple selected frames. Batch-set frame duration

  • New Frame and New Empty Frame now inherit the previous frame duration by default.

  • Timeline Clip properties now allow direct editing of start and end frames.

  • Clip range editing now checks for overlap automatically to avoid boundary conflicts.

  • Timeline clips now support single-tap selection and double-tap menu opening.

  • Selected timeline clips can now be resized by dragging the left and right edges. Resize clip ranges by dragging

  • Resizing clip edges now feels more intuitive and resolves neighboring clip conflicts automatically.

  • When a clip is selected, pasted frames go to the end of that clip first.

  • "New Clip" now appears only in the regular frame menu, and clip editing entries are grouped under the Clip menu.

  • Copied clips now show a dashed outline on the timeline.

  • Pasting multiple cells now auto-creates missing target layers when needed.

  • Project files are more compatible across devices and app versions, reducing open failures.

  • Export type names and ordering are now clearer.

  • Copy/Cut/Delete frame operations now preserve clip boundary consistency.

  • Aseprite tag import/export works more reliably with timeline clips.

  • The Fill tool feels smoother on large canvases.

  • Isometric grid snapping is steadier for diagonal drawing.

  • With Grid Snap enabled, move operations now step along the grid automatically.

  • Undo history is more efficient and stable for large documents.

  • Undo and redo are more reliable after complex timeline edits.

Fixes

  • Cutting could trigger multiple notifications.
  • Reduced canvas rebound jitter during rapid two-finger pinch gestures on mobile.
  • GIF/APNG imported as new sprites now preserve frame timing.
  • Import failures for some indexed-color Aseprite files.
  • Added safer extraction limits to block suspicious oversized archives.
  • Resolved an issue where the rotation handle could cover size info on narrow selections.
  • Corrected the left offset of Clip Hat row content when the timeline is docked on the left.
  • Resolved undo/redo issues that could occur after editing inherited frames.
  • Resolved nested layer-block misalignment when undoing layer drags.
  • Fixed a crash when undo/redo was triggered during drawing.

Change

  • Simplified the Symmetry panel, keeping common controls like center reset and lock.

Thanks for reading and for your continued support. If you have feedback or suggestions, please contact us.