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Why do imports become .resprite files, and how do I export them back?

Save keeps the Resprite project; Export creates a copy for another app. Importing an Aseprite (.ase / .aseprite), PSD, or Tiled TMX file converts the supported content into a .resprite project. Saving edits to that project does not overwrite the source file.

  1. Import the source and check the converted artwork. For mobile Tiled imports, use a ZIP containing the map and its referenced resources.

  2. Edit and save the .resprite project, keeping the original source as well.

  3. Export a copy in the format needed by the destination app:

    DestinationExport workflow
    AsepriteChoose Aseprite in the export menu.
    A layered PSDSelect the required frame, then export PSD.
    TiledUse tilemap export to package TMX maps and their resources.
  4. Open the exported copy in the destination app and check the appearance and editable structure.

Conversion does not retain every property. PSD contains one frame; PSD and Aseprite exports turn Resprite tilemap layers into pixels and skip live layer styles. Check the relevant compatibility guide before exchanging work that depends on those features.

TSX and RESTILE imports add tileset resources to a document or library, rather than creating a converted artwork project. Desktop direct image editing is also a separate workflow: supported image files can be saved back in their image format.