Why do imports become .resprite files, and how do I export them back?
When you import an Aseprite (.ase / .aseprite), PSD, or Tiled TMX map, the supported content becomes a Resprite project. Saving this project updates its .resprite file; it does not automatically update the source file in the other format.
- Open or import the source file. For mobile Tiled imports, use a ZIP package containing the map and its resources.
- Edit and save the converted
.respriteproject. - To return the artwork to another app, use Export and choose Aseprite or PSD. For a Tiled map, use the tilemap export workflow to produce TMX and its required resources.
- Open the exported copy in the destination app and check it before continuing.
Keep both the original source and the .resprite project. Conversion can change appearance or editable structure: a PSD export contains only one frame, and PSD/Aseprite exports do not preserve native tilemap structure or live layer styles.
TSX and RESTILE files are tileset resources, so importing one does not follow this whole-project workflow. See Tilesets and tilemaps.
Common bitmap formats also support direct editing and saving on desktop.