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How do I change the animation speed?

Change the sprite's frame rate (FPS) to adjust the whole animation, or a frame's Duration to make that frame stay on screen longer.

Change the overall speed

Open Menu → Sprite → Frame Rate and set the FPS. A higher FPS makes the animation faster; a lower FPS makes it slower. Each frame's duration multiplier still applies.

Hold a frame longer

  1. Open the frame menu by double-tapping its header on mobile, or right-clicking it on desktop.
  2. Open its properties and adjust Duration, shown as a multiplier with the unit x.
  3. Confirm the change and play the animation to check the timing.

At 10 FPS, a duration of displays the frame for 100 ms; displays it for 200 ms. Increasing Duration makes the frame stay longer, while increasing FPS shortens the base frame time.

You can also select a continuous range of frames before opening properties to apply the same duration to all of them. See the frame guide for details.

Exported animation and timelapse

GIF, APNG, and finished-animation video exports use these FPS and duration settings to generate frame timing. A video's encoding frame rate may differ from the sprite's FPS, so the file's reported FPS alone does not tell you whether its playback speed is correct.

Timelapse records the drawing process and has separate speed settings. For that workflow, see recording and exporting a timelapse.