Skip to main content

Editing

Commands in the Edit menu apply to the active cell (current frame and layer) unless otherwise noted. Rotation tools require either an active selection or the entire canvas to be targeted from the Canvas menu.

/doc-imgs/edit-menu.jpeg
Edit menu options

Available commands:

  • Cut / Copy / Paste – manage content on the Resprite clipboard. The clipboard is shared across sprites, so you can copy from one project and paste into another.
  • Flip Horizontal / Vertical – mirror the selection or entire cell.
  • Rotate 90° CW / CCW – rotate the selection by quarter turns. Requires an active selection.
  • Outline – add a one-pixel outline using the current pen colour.
  • Adjust colour – open the colour adjustment panel (HSV, contrast, brightness, replace).
  • Insert image – place artwork from Files, Photos, or the clipboard directly onto the canvas.
note

To transform every frame or layer simultaneously, use the tools described in Canvas.

Cut, copy, and paste

Cut, copy, and paste appear both under Menu ▸ Edit and in the Selection tool options bar.

Copying content between sprites

When pasting, Resprite preserves layer structure and animation timing as long as the destination sprite provides enough frames and layers.

Colour adjustment

Launch Menu ▸ Edit ▸ Adjust colour to modify the active selection, layer, frame, cell, entire sprite, or the palette itself.

/doc-imgs/colour-adjustment.jpeg
Adjust colour dialog
Adjust colour tutorial

Settings include:

Adjust by HSV channels

  • Shift hue, saturation, and value independently to recolour sprites while preserving luminance.

Adjust contrast and brightness

  • Fine-tune tonal balance without altering hue.
/doc-imgs/contrast-brightness.jpeg
Contrast and brightness controls

Invert and grayscale

  • Convert colours to their inverse or remove chroma entirely.

Replace colour

  • Map one colour to another with optional tolerance to include similar shades.

The dialog is draggable; use Apply to preview adjustments before committing. When targeting the palette with Like Indexed enabled, palette edits propagate to every pixel that references the swatch, keeping the canvas and palette in sync.

Advanced outline

Menu ▸ Edit ▸ Advanced outline generates multi-pass outlines on the current selection, layer, layer group, frame, or entire sprite. Control width by increasing the repeat count.

Advanced outline overview

Insert image

Use Menu ▸ Edit ▸ Insert image to bring in artwork from the Files app, Photos library, or clipboard. Images larger than four times the canvas dimensions are rejected to protect performance—resize large references before importing. Once inserted, treat the new content like any other layer data.